The School of Self Improvement

= School of Self Improvement: =

Temporary Ability Score Improvement:
When you choose this Medical school at 3rd level. You can spend 6 Medical Points and choose two skills to improve by 1 or 1 skill to improve by 2. As per usual, you can’t increase a skill above 20 using this feature. Your ability scores return to normal after you finish a long or short rest. You can’t use this feature again until 2d4 days after your ability scores return to normal.

Bonus Proficiency:
When you reach 6th level, you can choose one extra skill to be proficient in. This is permanent and the bonus proficiency doesn’t go away.

Bonus Health:
When you reach 10th level, you Max Hit points increase by 2 + your constitution Modifier. This is permanent and doesn’t go away.

Max Ability Score Increase:
Beginning at 14th level, your ability scores’ maximum increase to 22.

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