Pistolero

= Pistolero = The Pistolero archetype is a master duelist. By being a Pistolero, you learn techniques that allow you to attack much faster and dish out heavy damage.

Pistolero's Expertise
Starting at 3rd level, when wielding two firearms, you can add your ability modifier to the damage of the second attack. You may also reload while dual-wielding light firearms. Additionally, you do not have disadvantage when attacking a target within 5 feet of you

Quick Escape
Starting at 6th level, when you hit a creature with an attack, all opportunity attacks made against you have disadvantage for the rest of your turn. Additionally your speed increases by 10 feet when you take the Disengage action.

Heavy Barrage
Starting at 9th level, you can take this action to fire all your loaded ammunition in a 20-foot cone. Creatures within the cone take (ammunition fired)d4 piercing damage and must make a Constitution saving throw (DC = 8 + ammunition fired). On a failed save, creatures affected get pushed back 5 feet.

Action Surge
Starting at 17th level, on your turn, you can take one additional action on top of your regular action. Once you use this feature you must finish a short or long rest before you van use it again.

Bullet Hell
Starting at 17th level, you can make attacks equal to your Dexterity modifier (minimum of 1) + your acrobactics prof when you take the attack action on your turn.

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