Tough Survivor

= Tough Survivor = No matter how many hits you take, you always find a way to get back up.

Determination to Live
Starting at 3rd level, when you fail a death saving throw, you can use your Survivor Advantage feature to succeed instead.

Unarmored Defense
Starting at 3rd level, while you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier.

Survivor Advantage: Danger Sense
At 6th level, you can use your Survivor Advantage to help you avoid dangers. You can give yourself an advantage on Dexterity saving throw against effects that you can see such as a trap or area of effect weapon or give yourself a +5 bonus to your Armor Class until the start of your next turn.

Overcome
From level 14, when you drop to 0 hit points, you instead drop to 1 hit point. 1 use per rest, increasing to 2 uses at level 16, 3 uses at level 18, and 4 uses at level 20.

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